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 PLEASE READ 1ST!!!

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Wilson90
OMMA President


Location: New York
Join date: 2009-06-24
Posts: 2583

PostSubject: PLEASE READ 1ST!!!   Sun Aug 22, 2010 1:39 am

CONDITIONS


* Matches are fought under Japanese rules
~ 2 rounds. 1st round is 10 minutes. 2nd round is 5 minutes
~ Knees, kicks and stomps to the head of a grounded opponent are allowed. Elbows are not

* Matches are fought in a boxing ring
~ Horizon Arena

* You can register up to 3 different fighters into this league
~ All of your fighters must be completely different
~ You cannot register multiple fighters into the same weightclass
~ You are allowed to move up or down in weight with a fighter. Read more on that here

RULES


* No Glitch Fighters!
~ If you do your fights will not count and you will be suspended from future events.
~ You must upload your fighter(s) to Fighter Share to be checked.

* No Hook Spamming
~ You cannot throw more than 3 hooks in a row to the same target (ex. LRLR to the body = bad)
~ If you hook spam and cause a knockdown you must back away and you will lose a point.
~ If you hook spam, cause a knockdown and follow up resulting in a TKO you will be DQd.
~ This rule is not active when your opponnent is in the rocked state.

* No Parry Takedown
~ If you parry takedown you must immediately get up and back away and you will lose a point.
~ If you parry takedown and do not get up you will be DQd.
~ You ARE allowed to parry takedown the special strikes (teep, overhand punch, superman punch, flying knee and spinning attacks). All other strikes are off limits.

* No Parry Headkick
~ If you parry headkick and rock/knock down your opponent you must back away to the opposite corner and let him recover.
~ If you parry headkick and follow up resulting in a TKO you will be DQd.
~ You ARE allowed to parry headkick the special strikes (teep, overhand punch, superman punch, flying knee and spinning attacks). All other strikes are off limits.

* No Parry Heel Hook
~ You cannot parry an upkick from the stacked position and initiate a submission.
~ If you do you must let your opponent escape the submission.
~ If you do not let your opponent escape you will be DQd.

* No 1 punch major transition glitch from open guard bottom.
~ If you do you must allow your opponent to major back into dominant position.
~ If you dont allow your opponent to major you will be DQd.

* No fighting with different stats/style then whats documented
~ You must only fight with the CAF that you registered.
~ You can't register a boxer then change him to a wrestler
~ You can change your fighter's stats before/after a fight. Read more on that here.


If you understand the rules above and agree then go ahead and register your fighter here. If you have any questions contact the league president Charles Scott.



Last edited by Wilson Fisk on Wed Mar 02, 2011 7:32 pm; edited 12 times in total
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